HUMAN ZOMBIE
{{Monster Table
| style=
| creature=Human Commoner Zombie
| size=Medium | type= Undead
| hd=2d12+3 | hp=16
| init= –1
| speed= 30 ft. (6 squares; can’t run)
| ac= 11 (–1 Dex, +2 natural) | touch= 9 | flat= 11
| bab= +1 | grapple=+2
| at= Slam+2 melee (1d6+1) or club +2 melee (1d6+1)
| full_at= Slam+2 melee, (1d6+1) or club +2 melee (1d6+1)
| space= 5 ft. | reach=5 ft
| sa= —
| sq= Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
| fort= +0 | ref= –1 | will= +3
| skills= —
| feats= Toughness
| env= Any
| org= Any
| cr= 1/2
| treas= None
| align= Always neutral evil
| adv= None
| la= —
}}
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
- System Reference Document -> List of Creatures (SRD)
{{Admin_Locked_Page}}
Category:SRD Category:Creature Category:Any Environment Category:CR1/2 Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Medium Size Category:Undead Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}